• Register
Post article RSS Latest Articles
Rise Again - Endless Replayability Fest Demo Update

Rise Again - Endless Replayability Fest Demo Update

Rise Again

Rise Again at the Endless Replayability Fest! Play new Demo version...

Main Menu

Main Menu

Grapple Rally

An update on the Main Menu and some other features

Quad AA guns coming to WWII Online!

Quad AA guns coming to WWII Online!

WWII Online

Coming soon: Quad-Anti Air-Aicraft guns to WWII Online! Here's a first look at the Polsten's devastating power against a BF-109.

National Farm Devblog #9 - Map Color Concept Art

National Farm Devblog #9 - Map Color Concept Art

National Farm

In this devblog we showcase the Color Studies done about our map concept art.

Dev Blog 15

Dev Blog 15

Major Alvega: Times Of Trouble

More updates regarding our game, Major Alvega´s art and programming!

Jumpy Jumptime Now On Steam!

Jumpy Jumptime Now On Steam!

Jumpy Jumptime

After a long preparation and waiting period, Jumpy Jumptime is now officially available on Steam!

BattleJuice Alchemist — Roadmap for May'24

BattleJuice Alchemist — Roadmap for May'24

BattleJuice Alchemist

May's here, and yep, we're already halfway through, so it's about time to share our roadmap with you! The Well, our new desert oasis, is shaping up. Meet...

Bob a Thousand Lives Enhanced Edition - 80%off

Bob a Thousand Lives Enhanced Edition - 80%off

Bob: A thousand lives Enhanced Edition

Bob a Thousand Lives Enhanced Edition – The Afterlife Awaits!

DD# 172 The Endless Journey Continues

DD# 172 The Endless Journey Continues

[Neolithic]To the End

Summary of the 171st Week: 1, Added a new type of procedurally generated mission in the Samujier Post Office. 2, Added a new mission in the Samujier Post...

Nebraska DLC Release + Sports Paint Jobs Pack Release

Nebraska DLC Release + Sports Paint Jobs Pack Release

American Truck Simulator

Today is the day, engines at the ready! The Nebraska DLC for American Truck Simulator releases.

#6 Essence of the Past Devlog - Character Concepts

#6 Essence of the Past Devlog - Character Concepts

Essence of the Past

6th article about our in-development game, Essence of the Past.

Navigation Grid / Pathfinding Improvements

Navigation Grid / Pathfinding Improvements

Assembly RTS - Unleash Your Forces

Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...

#05 Búzio Devlog

#05 Búzio Devlog

Búzio

In this article, we will show our Game's Logo Studies.

Dev Journal #4 - Gangs and NPCs

Dev Journal #4 - Gangs and NPCs

Space Prison

Read more about our creative process behind the making of the gangs, their members, and quests!

Something's Brewing in the Abbey #111

Something's Brewing in the Abbey #111

Ale Abbey - In Hops we Trust

Ale Abbey's weekly development progress report, illustrated!

Recycle Bin Battle : the origin of the game

Recycle Bin Battle : the origin of the game

Recycle Bin Battle

How did the idea for "Recycle Bin Battle" come about? who make the game ? why ?

Second Battle of the Aisne Campaign in Verdun and Tannenberg!

Second Battle of the Aisne Campaign in Verdun and Tannenberg!

News

A new campaign event begins in Verdun and Tannenberg, and Isonzo gets a small update.

Outliver: Tribulation | Dev update 18 | 10 New Languages Added!

Outliver: Tribulation | Dev update 18 | 10 New Languages Added!

Outliver: Tribulation

In this Update, we added multiple language support to the game and also made it easy for new gamers to access these language options.

One Way Road: Firehunt. Introducing the prologue

One Way Road: Firehunt. Introducing the prologue

One Way Road

As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...

Devblog 8 - Points of Interest, Seasons, Weather Events, Workbenches

Devblog 8 - Points of Interest, Seasons, Weather Events, Workbenches

Anvil Empires

Points of interest, Seasons, Weather Events, and Workbench Design.

Randy & Manilla on Indie Revolution Expo 2024

Randy & Manilla on Indie Revolution Expo 2024

Randy & Manilla 1 comment

Randy & Manilla will appear for the Indie Revolution Expo 2024 since Saturday May 18 (2024).

Witch's Forest Devlog#2

Witch's Forest Devlog#2

Witch's Forest

This week we are going to show you Witch's Forest main mechanic and how it relates to the narrative!

Miuratale transcribing is done!

Miuratale transcribing is done!

Miuratale

With the story transcribed, we move on to minigames and finishing boss fights!

Join Us at Indie Revolution Expo! #IRX24

Join Us at Indie Revolution Expo! #IRX24

Mondrian - Plastic Reality

Mondrian is coming to the Indie Revolution Expo! Read up some details on this weekend's event, streaming live on Twitch.

Dev Log 4

Dev Log 4

Lost Chambers of Giza

We will be following step by step our new UI flowchart from game design as well as taking a look into new art game elements the game will receive.

Dev Log 2 | A Day At The Museum!

Dev Log 2 | A Day At The Museum!

Flopsy Ana

To better understand the craft of glass art there's nothing better than some good old research... Get in the car and come with us!

Gauntlet of Power - Dungeon crawler mixed with horde-shooter

Gauntlet of Power - Dungeon crawler mixed with horde-shooter

Heroes Of Loot: Gauntlet Of Power

What if Binding of Isaac and Vampire Survivors had a Zelda like love baby, with a kick-ass weapon system?

🎮 Beta-Playtest Reviews & Impressions

🎮 Beta-Playtest Reviews & Impressions

Forgotten Skies 2 comments

Today we begin our Let's Test, Developer's Edition, in which we will show off some of the gameplay footage, insights, and other details of our upcoming...

Build and Dominate - new game modes

Build and Dominate - new game modes

Build and Dominate

In the latest update, two new modes have been introduced Build mode and Play mode.

Devlog 03 - Concept Art and Sketches

Devlog 03 - Concept Art and Sketches

Otto's Arv: The Apothecary

Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the Concept Art and Sketches from...

Report Poll

Games today are better from games in my childhood