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Dev Diary - Alone - Tribe - Ram Map Upgrade

Dev Diary - Alone - Tribe - Ram Map Upgrade

Alone

This week I worked on giving a visual upgrade to the battering ram map for the 5th Mission.

#03 Búzio Devlog - Spec-Sheet

#03 Búzio Devlog - Spec-Sheet

Búzio

In this article, we will be showing the Spec-sheet about our Game.

Insanely Small But Awesome New Visuals + Playtesting in the House (Devlog #41)

Insanely Small But Awesome New Visuals + Playtesting in the House (Devlog #41)

Yurei

Updated tutorial videos, new VFX for attacks, and new animation on shop. A look at playtests and how they will help shape the game. Plus! Developing an...

Pale Coins - Itemization basics and problems

Pale Coins - Itemization basics and problems

Pale Coins

This article is about the itemization of Pale Coins and the future plans to improve the item variety.

Brunelleschi is Back: The State of the Source Code

Brunelleschi is Back: The State of the Source Code

Brunelleschi 2 comments

Like a phoenix from the ashes, Brunelleschi is coming back. We're resurrecting and rebuilding the source code for new features and better-than-ever performance...

Little Walks #1: Concept Environment

Little Walks #1: Concept Environment

Little Walks

Little Walks happens on a forest, so this is the environment we have to think about and develop.

#3 Wings of Courage Devlog - Game Systems and Atomic Parameters

#3 Wings of Courage Devlog - Game Systems and Atomic Parameters

Wings of Courage

3rd article about our in development game, where we will be going over some Game Systems and Atomic Parameters, to demonstrate what goes into Game Design...

Dev Log 3

Dev Log 3

Lost Chambers of Giza

Presenting gameplay gifs with our game features, new individual sketches closer to the final art intended as well as our new spec sheet.

#5 Essence of the Past Devlog - Lots of things!

#5 Essence of the Past Devlog - Lots of things!

Essence of the Past

5th article about our in development game, Essence of the Past. [Narrative, Loops, Color Studies, Palette and Mechanic Implementation]

The Stairway 7 - Horror loop game where you are stuck with a cat! New screenshots!

The Stairway 7 - Horror loop game where you are stuck with a cat! New screenshots!

The Stairway 7 - Anomaly Hunt Loop Horror Game

As the release date of May 17th, 2024, draws nearer, anticipation reaches a fever pitch for horror aficionados eagerly awaiting the spine-chilling experience...

Archive of Updates v1.3

Archive of Updates v1.3

Called Evil

Hey guys in today's update we introduced a lot of things and fixed some bugs!

MuPo #1 - Moodboards & Inspiration

MuPo #1 - Moodboards & Inspiration

MuPo

For our first post, we would like to present our inspiration for working on MuPo, going from its art to its gameplay, while touching on some of the game...

Pokémon MMO 3D - The 9th anniversary of Pokémon MMO 3D

Pokémon MMO 3D - The 9th anniversary of Pokémon MMO 3D

Pokémon MMO 3D

We're celebrating the 9th anniversary of Pokémon MMO 3D ! Join us during the Birthday Event and try to catch Lugia & Ho-Oh !

Dev Blog 10

Dev Blog 10

Major Alvega: Times Of Trouble

Today we bring you some more news!! Regarding our game Major Alvega.

Far From Sight Devlog #2| Game Title and Logo Reveal!

Far From Sight Devlog #2| Game Title and Logo Reveal!

Far From Sight

This week we are here to reveal the title of our game and logo!

Devblog 5 - Sawbuck, Powered Saw Mill, Cisterns, and more

Devblog 5 - Sawbuck, Powered Saw Mill, Cisterns, and more

Anvil Empires

This devblog is an update on the features coming to Pre-Alpha like Sawbucks, Powered Saw Mills, and Cisterns.

Demo back up & we're part of the Polish Constitution Days!

Demo back up & we're part of the Polish Constitution Days!

Space Prison

Time to begin your sentence, play our public demo now!

Dev Diary #1 - Evolution of the project

Dev Diary #1 - Evolution of the project

Wandering Cat

The first four months of Wandering Cat development.

Something's Brewing in the Abbey #109

Something's Brewing in the Abbey #109

Ale Abbey - In Hops we Trust

Another week of Ale Abbey's development in review. What has progressed both in front and behind the scenes?

KILLCOLOR Has Released!

KILLCOLOR Has Released!

KILLCOLOR

KILLCOLOR, a top-down arcade shooter with rougelite elements and procedurally animated enemies is available to buy now!

DD#170 Missing Population

DD#170 Missing Population

[Neolithic]To the End

Summary of the 169th Week 1, Added new item: Identity Wipe Collar. 2, You can now brainwash almost all human enemies you can fight with and turn them...

Just Another Night Shift | Server Browser and Room Settings Update

Just Another Night Shift | Server Browser and Room Settings Update

Just Another Night Shift

Server Browser and Room Settings Update is now live!

Cod Works | First Build Prototype

Cod Works | First Build Prototype

CodWorks

Hello everyone we are BitterBeetleStudios and today we are here to share with you our first build prototype that we have been working on.

'Soul of Azores' new update! — Devlog #4

'Soul of Azores' new update! — Devlog #4

Soul of Azores

'Soul of Azores' news — What we made during the following week!

Wishlist Announcement

Wishlist Announcement

Capslock

Announcement of pre-release details and wishlisting on Steam for Windows PC. Capslock is now available for wishlist and will be released very soon. Further...

Sylvan  #2 - First Prototype! YOU can test it!

Sylvan #2 - First Prototype! YOU can test it!

Sylvan

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

Redesign and resolution changed to HD

Redesign and resolution changed to HD

Build and Dominate

Latest graphics improvements has been published. This update is focused mostly on graphics.

🎮 Join the Adventure: Forgotten Skies Beta Playtest on Steam!

🎮 Join the Adventure: Forgotten Skies Beta Playtest on Steam!

Forgotten Skies

We're thrilled to invite you to be a part of our Beta Playtest on Steam, where you can experience hilarious and antertaining gameplay of our upcoming...

Playtest #31 - Begins May 3rd, Left Handed Players Now Welcome!

Playtest #31 - Begins May 3rd, Left Handed Players Now Welcome!

Obscurity: Unknown Threat

Details of the update for Playtest #31 which is live from May 3rd 12PM AET until May 10th 12PM AET!

🥳WE’RE ₛₜᵢₗₗ ALIVE! - V. 2.3.0, JKR for Charity, and Project T-1000

🥳WE’RE ₛₜᵢₗₗ ALIVE! - V. 2.3.0, JKR for Charity, and Project T-1000

Just Keep Running

👋Hi! You might be wondering where we’ve been. Let us explain! :D

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